I put my E4 animation on youtube so it can be seen in better quality than the rubbishy little player on this blogging website! follow the loink to see it's goodness!
http://www.youtube.com/watch?v=rYau20IQuV4
Thursday, 25 March 2010
I love Octocat!
While doing the research task of doom I came across an awesome animation called Octocat!
It looks like it's made in paint and the voices are squeaky and odd, but it's so funny my face fell off!
It's the story of a bright red 8 legged cat who can't find his parents, so goes on a crazy mission through abstract landscapes to find them, he has a cup of tea, finds a growing tree and fence, then brutally bludgeons a space worm to death!
The animation takes a radical change at the last part, it goes uber slick 3d and gets pretty intense! but don't take my word for it, check the shizzle bizzle!
It looks like it's made in paint and the voices are squeaky and odd, but it's so funny my face fell off!
It's the story of a bright red 8 legged cat who can't find his parents, so goes on a crazy mission through abstract landscapes to find them, he has a cup of tea, finds a growing tree and fence, then brutally bludgeons a space worm to death!
The animation takes a radical change at the last part, it goes uber slick 3d and gets pretty intense! but don't take my word for it, check the shizzle bizzle!
Monday, 22 March 2010
Check out the progression of my carrots!
This is Kerritron, I had to go away and re-make him due to him having no legs and looking crap, so I scurried off to think harder about him, and came up with this cool customer!


Compare it to this old one and you'll see how much I changed and how much better it looks now it has legs!
The green face was funny for a bit but the overall look is basic and bland, it was more of an illustrator practice than actual work!
Look at my 3D models!
Iv'e been busy making 3D models sir!
These fellas aren't my final design, rather a practice I worked on while I changed my character into a bi-ped dude!
I completed one side first then used reflection to conjure up a second side that I will attach and will look lushest of all!

Check out his lush saggy arse!

I didn't get the symmetry right on the head, so a rather painful gap has emerged in his skull!

10 little toes!

I reckon my guy looks a little unfit!
Wednesday, 3 March 2010
Thou ist finished thy Ident sire!
Check the shat out of this!
The sound took me 3.67 seconds to whip up and I reckon it looks and sounds like a lovely pie!
I expect everyone to bask in my awesomeness!
BASK I TELL YOU!
The last tests of my tasty scenes!
These are the last tests of my scenes, Scene 4 has a brief moment where you see the edge of the road but I've fixed this but don't want to waste time rendering it out again for such a small occurence!
The final scenes will be rendered in 1024-576 format so they look lovely in full screen and the sound shall be a treat for the ears!
Monday, 1 March 2010
Check out Monday's work sir!
This is my first scene, I've added some nice camera shake to emphasise the dinosaur's weight and made a pretty cloud to come up after the building falls over!
And here's me dolly zoom!
I'm not entirely satisfied with the zoom, i think it seems to jump really fast and need to figure out how to correct this crazy life!
Scene 1 tesssst!
Today I tested my first scene, I'm not actually sure I like it, i need some dust cloud effects for the falling building, but the whole thing seems to move too fast for me, i could try slowing it down in final cut when it comes to rendering but it may seem jumpy with the frame rate.
I always make busy pictures with lots to see, but detail seems to get lost and there is too much to take in I think.
I also forgot to add camera shake, what a dunderhead!
MONDAYYYYYY!
It's deadline week, AaaaaaAAAAAaaAAAAH!
I plan to spend most of this week flapping around like a crazed llama, stopping only to munch on a passing field as I cram walnuts in my nostrils, I'm 70% done with my ident, and if I really put my head down I can easily get shit done, the sound I can do in a single day, the only worry I have is the morph we need to do, because nothing makes life easier than 2 blimmin' simultanious projects, oh very kind yes!
Ten secomnds of animation will never look so swish when I'm done, gonna be canny cool ayee!
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